Desolate Machination
Desolate Machination is a game made over a 4 month period for a school project. It is inspired by Bioshock, platformers and 2D shooters. Everything in this game was made by Oskar Ekstrand (Extrand) using Construct 3 and Piskel.
Desolate Machination is a game made over a 4 month period for a school project. It is inspired by Bioshock, platformers and 2D shooters. Everything in this game was made by Oskar Ekstrand (Extrand) using Construct 3 and Piskel.
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